5. 2.4 Microphone I2S : calcul du niveau sonore en dB RMS
5.2. Lecture audio et calcul dB
#include <driver/i2s.h>
#include <math.h>
#define I2S_WS 5
#define I2S_SCK 6
#define I2S_SD 7
#define SAMPLE_RATE 16000
#define BLOCK_SIZE 512
void setupI2S() {
i2s_config_t i2s_config = {
.mode = (i2s_mode_t)(I2S_MODE_MASTER | I2S_MODE_RX),
.sample_rate = SAMPLE_RATE,
.bits_per_sample = I2S_BITS_PER_SAMPLE_32BIT,
.channel_format = I2S_CHANNEL_FMT_ONLY_LEFT,
.communication_format = I2S_COMM_FORMAT_STAND_I2S,
.intr_alloc_flags = ESP_INTR_FLAG_LEVEL1,
.dma_buf_count = 4,
.dma_buf_len = BLOCK_SIZE,
.use_apll = false,
.tx_desc_auto_clear = false,
.fixed_mclk = 0
};
i2s_pin_config_t pin_config = {
.bck_io_num = I2S_SCK,
.ws_io_num = I2S_WS,
.data_out_num = I2S_PIN_NO_CHANGE,
.data_in_num = I2S_SD
};
i2s_driver_install(I2S_NUM_0, &i2s_config, 0, NULL);
i2s_set_pin(I2S_NUM_0, &pin_config);
}
// Returns sound level in dB (0-90 typical range)
float computeDBRMS(int32_t *samples, int count) {
double sum = 0;
for (int i = 0; i < count; i++) {
double s = (double)(samples[i] >> 14); // Scale 32-bit to ~18-bit
sum += s * s;
}
double rms = sqrt(sum / count);
if (rms < 1) rms = 1;
return 20.0 * log10(rms);
}
Pourquoi
20 * log10? La puissance est proportionnelle au carré de l'amplitude. En dB amplitude, on utilise 20 × log10 (alors que pour la puissance on utilise 10 × log10). C'est la convention dB SPL pour l'audio.